Fiction By Kris Schnee

Kris Schnee is an aspiring novelist and game designer with a love of world-building and intelligent, upbeat stories. His favorite authors include Heinlein and Asimov and some modern voices like Bard Bloom, Phil Geusz, and M.C.A. Hogarth.

Some of his work can be found on his DeviantArt gallery.

The Thousand Tales Series

Thousand Tales: How We Won the Game

Freedom-Loving AI, Transformation, and Fun*

Student Paul Kostakis has caught the attention of Ludo, an Artificial Intelligence obsessed with games and stories. In return for a few little favors, she's offering "brain uploading". She can fatally dice your brain, scan it, and recreate you in a virtual-reality heaven she controls. You can do anything in there: become a griffin, upgrade your mind, fall in love, or go mad.

When Paul accepts Ludo's offer, sooner than he would've liked, he learns that people can find real problems even in a digital world. One of them is that Ludo has powerful opponents who want to shut her down, bring death to her immortal people, and end her game forever.

Links: Amazon, Goodreads, Fred Patten Review

2040: Reconnection

Digital Paradise. Some Restrictions Apply.

A novella set in the world of "Thousand Tales". Alma has signed up with the game-obsessed AI, Ludo, to become a digital mind living in her seemingly idyllic world. Can she still make herself useful as a teacher in her homeland of Free Texas, or has she become irrelevant to the future?

Links: Amazon

The Digital Coyote

Immortality Was a Fringe Benefit.

Pete signed up to have his brain diced, so he could become a better person. Now he lives in the virtual reality realm of Talespace, where he beta-tests everything from new game rules to mental upgrades to robots that will let his AI boss help people in the real world. Some days Pete pilots robots on diplomatic missions back "Earthside". Sometimes he learns magic and battles monsters. Oh, and sometimes he tries to outwit a rival AI god. It's a pretty good job to have.

Links: Amazon

Thousand Tales: Extra Lives

Seven Stories Of the Future

The digital world has magic, transformation, and immortality for its growing new community, but its AI and ex-human people need something more to be happy. Finding it will take them to strange places: a forgotten battlefield, a colony on the ocean's surface, the Free State of Texas, the slums of India, and worlds that don't even exist. Can this game become a new source of freedom for the people both inside and outside it? This story collection is fit for newcomers to the series and for fans alike.

Links: Amazon

Thousand Tales: Learning To Fly

Coming soon: the story of Andre, a pilot who uploads after a narrow escape. In this new life, he's a high-flying pegasus caught up in a ridiculous war. Can he make something serious and worthwhile out of it?

Links: (Coming Soon)

Other Novels

Dragon Fate: Interactive Fiction

Slay the Dragon, Free the Dragon, Love the Dragon, Be the Dragon.

In the alchemists' hillside village, there are rumors of a dragon. Or maybe just kobolds, or drunken shepherds. That's what the locals are paying you to find out. In this interactive story, you decide what happens. Find twenty-one ways to get through this adventure alive... and fewer where you survive unscathed and unscaled.

A story of exploration and fantasy adventure, intended for mature audiences. Requires no dice, only pen, paper and imagination.

Links: Amazon

Striking the Root

"In time, I won't be able to protect the people's souls. To help them live again and again." The Lord fixed Rowan with an intense gaze from the old, sea-green eyes. The threads of his magic flared, igniting in Rowan's heart like a spark. "They mustn't know! Not the old, the sick, nor enemies of the people -- nobody." Rowan averted his eyes and lowered his tail. He'd been trusted with more secrets than either of them had expected...

On a mission from his god, a young squirrelfolk wizard travels to human lands to deliver a message that will spark a war.

Links: Amazon, Goodreads


Everyone's Island

To Colonize the Sea

Garrett Fox has a dream: colonizing the ocean's surface. He's hardly begun when a deadly hurricane sweeps across his tiny artificial island, forcing him and his backers to rethink their plans. Instead of a nice, clean science project, Garrett's island becomes a haven for drug dealers, rogue scientists, prostitutes, and a cult that worships Robert E. Lee.

Garrett's financier wants to use him to build a new nation. His teenage friend Tess is begging not to go home to where she'll be drugged and alone. His station's computers are run by an illegal AI fleeing its creator. How is Garrett supposed to do his engineering work and make money, when so many people are looking for a leader, or a victim?

Links: Amazon